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In the concluding part of the Collectibles mini-series, you’ll learn how to add power-ups to your game, which affect the player’s and the enemies’ speed and size.

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In the second part of the Collectibles mini-series, you’ll learn how to use composition to add new types of collectible to your game. In this case, it’s all about the platinum skulls.

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In this tutorial, the first of a new mini-series, you’ll learn how to add collectible items to your avoider game. In this case, the items are golden skulls, which you might have seen somewhere before…

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