So, what now?

You have your Avoider Game base from following the tutorials here, how do you carry on from here? Well, if you still want to carry on developing your game you should start experimenting with new features!

For example, here’s the Avoider Game I continued developing, and eventually got sponsored and released. It’s very different from the base game because of all the different features added, but it uses a lot of the same core elements.

logokong.jpg

You can move in many directions from the base game, the only limit is your creativity!

In part five-B of the Actionscript 2.0 Avoiding Game Tutorial (FrozenHaddock), you will just streamline some game code for simplicity and optimisation.

This part was contributed by Brart and our very own MichaelJWilliams!

as2avoidertutorialpart5preview.jpg
(Click above to view the final base game)

Well, that’s all for the AS2 base tutorial! Try adding some features yourself now! Perhaps you could write a short tutorial detailing how you added your feature and send it our way? We’d be happy to post it up and help spread the learning!

Also, if you’d like to show the World your creations, drop us an email or post on the forum and we might feature your game on our main page!

In part five of the Actionscript 2.0 Avoiding Game Tutorial (FrozenHaddock), you will learn how to add a character selection screen to your game, and we’ll clean some stuff up that wasn’t so well organised before for learning purposes.

Once you’ve reached this stage, this is what you’ll have! Ready and waiting to go on to add some features of your own! Of course, Pt.5b is worth a read now to just tidy some stuff up.

as2avoidertutorialpart5preview.jpg
(Click above to view the final base game)

Trivia: Within about 15 minutes of this post going up, I had pt.5b emailed/commented to me by readers…

In part four of the Actionscript 2.0 Avoiding Game Tutorial (FrozenHaddock), you will learn how to add a little more variety to your game, by randomising the direction your enemies enter the screen from, and their size. Adding variation is an important part of game design as it keeps the players on their toes, and will hopefully keep them playing!

as2avoidertutorialpart4preview.jpg
(Click above to view what you’ll achieve after part 4)

After part 4, you should be pretty close to what you can create after all 5 parts!

as2avoidertutorialpart5preview.jpg
(Click above to view the final base game)

Trivia: Even though user’s problems concerned later parts of the tutorial, they continued to post comments on the first part rather than the specific part or the forum. It clogs up the page and looks a mess, I suggest you ask for help or features in the forum, it’s easier to access and more likely to be seen! :)

In part three of the Actionscript 2.0 Avoiding Game Tutorial (FrozenHaddock), you will learn how to dynamically generate your enemies instead of individually placing them, and how to slowly increase the difficulty as time goes on. This is more important than the user can see, as you will learn to add and manipulate objects with Actionscript, a handy skill indeed.

as2avoidertutorialpart3preview.jpg
(Click above to view what you’ll achieve after part 3)

This is only part 3, look what you can create after all 5 parts!

as2avoidertutorialpart5preview.jpg
(Click above to view the final base game)

Did you know, all the source files for each step of this tutorial are available for download at FrozenHaddock?

In part two of the Actionscript 2.0 Avoiding Game Tutorial (FrozenHaddock), you will add many of the necessary features for turning your prototype from the last section into a proper game, aswell as making a few tweaks to the previous example to improve upon it.

as2avoidertutorialpart2preview.jpg
(Click above to view what you’ll achieve after part 2)

Remember, you will have created a game like the one below after all 5 parts!

as2avoidertutorialpart5preview.jpg
(Click above to view the final base game)

Trivia time, I never actually intended for this to be a series of tutorials, and I certainly didn’t expect such a warm response to them!

In part one of the Actionscript 2.0 Avoiding Game Tutorial (FrozenHaddock), you will create a basic avoider game. It’s a little messy, but it sets the scene for the rest of the series, and it certainly seemed to attract a lot of attention from new developers at the time!

as2avoidertutorialpart1preview.jpg
(Click above to view what you’ll achieve after part 1)

Of course, this is only stage one. After all 5 (And a half) stages of this base AS2 tutorial you’ll have created something along the lines of this.

as2avoidertutorialpart5preview.jpg
(Click above to view the final base game)

Ah, the memories… I wrote this about a year ago before finally porting it over to my new site design. Fun trivia eh?