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	<title>Comments on: AS3: Diagonal Movement in the Avoider Game</title>
	<atom:link href="http://avoidergame.com/2009/06/07/as3-diagonal-movement/feed/" rel="self" type="application/rss+xml" />
	<link>http://avoidergame.com/2009/06/07/as3-diagonal-movement/</link>
	<description>Learn to make Flash games with these simple tutorials</description>
	<lastBuildDate>Mon, 05 Jul 2010 18:51:50 +0000</lastBuildDate>
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		<title>By: Creare un Gioco in Flash &#8211; Parte 7: Usiamo la Tastiera &#171; the void.</title>
		<link>http://avoidergame.com/2009/06/07/as3-diagonal-movement/comment-page-1/#comment-4275</link>
		<dc:creator>Creare un Gioco in Flash &#8211; Parte 7: Usiamo la Tastiera &#171; the void.</dc:creator>
		<pubDate>Wed, 03 Mar 2010 17:52:54 +0000</pubDate>
		<guid isPermaLink="false">http://avoidergame.com/?p=326#comment-4275</guid>
		<description>[...] avere problemi: elaborando i due movimenti contemporaneamente andremmo più lontano del previsto. Rasmus Wriedt Larsen ha scritto un articolo decisamente completo sull’argomento. E’ in inglese e per ora così rimane, magari in futuro lo [...]</description>
		<content:encoded><![CDATA[<p>[...] avere problemi: elaborando i due movimenti contemporaneamente andremmo più lontano del previsto. Rasmus Wriedt Larsen ha scritto un articolo decisamente completo sull’argomento. E’ in inglese e per ora così rimane, magari in futuro lo [...]</p>
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		<title>By: DudexD</title>
		<link>http://avoidergame.com/2009/06/07/as3-diagonal-movement/comment-page-1/#comment-3830</link>
		<dc:creator>DudexD</dc:creator>
		<pubDate>Tue, 19 Jan 2010 18:00:11 +0000</pubDate>
		<guid isPermaLink="false">http://avoidergame.com/?p=326#comment-3830</guid>
		<description>Aha I missed that :P</description>
		<content:encoded><![CDATA[<p>Aha I missed that <img src='http://avoidergame.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Rasmus Wriedt Larsen</title>
		<link>http://avoidergame.com/2009/06/07/as3-diagonal-movement/comment-page-1/#comment-3816</link>
		<dc:creator>Rasmus Wriedt Larsen</dc:creator>
		<pubDate>Sun, 17 Jan 2010 21:48:43 +0000</pubDate>
		<guid isPermaLink="false">http://avoidergame.com/?p=326#comment-3816</guid>
		<description>Hi there Dude :)

There is actually a link to my blog post at the top of the page, but I can just paste it here:
http://gamedev.rasmuswriedtlarsen.com/2009/06/09/8-way-character-movement/

If this doesn&#039;t explain it enough, please leave a comment on that post :)</description>
		<content:encoded><![CDATA[<p>Hi there Dude <img src='http://avoidergame.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>There is actually a link to my blog post at the top of the page, but I can just paste it here:<br />
<a href="http://gamedev.rasmuswriedtlarsen.com/2009/06/09/8-way-character-movement/" rel="nofollow">http://gamedev.rasmuswriedtlarsen.com/2009/06/09/8-way-character-movement/</a></p>
<p>If this doesn&#8217;t explain it enough, please leave a comment on that post <img src='http://avoidergame.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: DudexD</title>
		<link>http://avoidergame.com/2009/06/07/as3-diagonal-movement/comment-page-1/#comment-3815</link>
		<dc:creator>DudexD</dc:creator>
		<pubDate>Sun, 17 Jan 2010 19:41:16 +0000</pubDate>
		<guid isPermaLink="false">http://avoidergame.com/?p=326#comment-3815</guid>
		<description>You should explain the code too, so that we noobs know exactly what we are doing :P</description>
		<content:encoded><![CDATA[<p>You should explain the code too, so that we noobs know exactly what we are doing <img src='http://avoidergame.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Move with the Keyboard, Aim with the Mouse — Michael James Williams</title>
		<link>http://avoidergame.com/2009/06/07/as3-diagonal-movement/comment-page-1/#comment-1388</link>
		<dc:creator>Move with the Keyboard, Aim with the Mouse — Michael James Williams</dc:creator>
		<pubDate>Thu, 25 Jun 2009 01:59:28 +0000</pubDate>
		<guid isPermaLink="false">http://avoidergame.com/?p=326#comment-1388</guid>
		<description>[...] really important &#8212; the rest of this tutorial is based on it! (Same with Rasmus&#8217;s Diagonal Character Movement [...]</description>
		<content:encoded><![CDATA[<p>[...] really important &#8212; the rest of this tutorial is based on it! (Same with Rasmus&#8217;s Diagonal Character Movement [...]</p>
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		<title>By: Rasmus Wriedt Larsen</title>
		<link>http://avoidergame.com/2009/06/07/as3-diagonal-movement/comment-page-1/#comment-1111</link>
		<dc:creator>Rasmus Wriedt Larsen</dc:creator>
		<pubDate>Mon, 15 Jun 2009 09:53:36 +0000</pubDate>
		<guid isPermaLink="false">http://avoidergame.com/?p=326#comment-1111</guid>
		<description>Hi Kevin, good that you worked it out - and also that you pointed it out. WordPress got a funny way of managing symbols.</description>
		<content:encoded><![CDATA[<p>Hi Kevin, good that you worked it out &#8211; and also that you pointed it out. WordPress got a funny way of managing symbols.</p>
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	<item>
		<title>By: MichaelJW</title>
		<link>http://avoidergame.com/2009/06/07/as3-diagonal-movement/comment-page-1/#comment-1100</link>
		<dc:creator>MichaelJW</dc:creator>
		<pubDate>Mon, 15 Jun 2009 00:36:14 +0000</pubDate>
		<guid isPermaLink="false">http://avoidergame.com/?p=326#comment-1100</guid>
		<description>Whoops! WordPress turned it into &amp; without me noticing. Fixed now, thanks for pointing it out.</description>
		<content:encoded><![CDATA[<p>Whoops! WordPress turned it into &amp;amp; without me noticing. Fixed now, thanks for pointing it out.</p>
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		<title>By: Kevin</title>
		<link>http://avoidergame.com/2009/06/07/as3-diagonal-movement/comment-page-1/#comment-1099</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Mon, 15 Jun 2009 00:01:11 +0000</pubDate>
		<guid isPermaLink="false">http://avoidergame.com/?p=326#comment-1099</guid>
		<description>Fixed it, I was confused by the &quot;amp&quot; and &quot;amp&quot; in the code, I&#039;m not familiar with what it means, I caught the problem when I typed &quot;amp&quot; in the last msg sent,. and saw it vanish with only &amp;&amp; left behind.</description>
		<content:encoded><![CDATA[<p>Fixed it, I was confused by the &#8220;amp&#8221; and &#8220;amp&#8221; in the code, I&#8217;m not familiar with what it means, I caught the problem when I typed &#8220;amp&#8221; in the last msg sent,. and saw it vanish with only &amp;&amp; left behind.</p>
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		<title>By: Kevin</title>
		<link>http://avoidergame.com/2009/06/07/as3-diagonal-movement/comment-page-1/#comment-1098</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Sun, 14 Jun 2009 23:57:38 +0000</pubDate>
		<guid isPermaLink="false">http://avoidergame.com/?p=326#comment-1098</guid>
		<description>Hi, I attempted to add the code, and I got syntax errors. Is &amp;&amp; supposed to be removed? I tried if(xSpeed!=0 &amp; ySpeed!=0) and it gave the error &quot;1067: Implicit coercion of a value of type Boolean to an unrelated type Number.&quot;</description>
		<content:encoded><![CDATA[<p>Hi, I attempted to add the code, and I got syntax errors. Is &amp;&amp; supposed to be removed? I tried if(xSpeed!=0 &amp; ySpeed!=0) and it gave the error &#8220;1067: Implicit coercion of a value of type Boolean to an unrelated type Number.&#8221;</p>
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		<title>By: Avoider Game: Boundaries, Diagonal Movement and a Forum — Michael James Williams</title>
		<link>http://avoidergame.com/2009/06/07/as3-diagonal-movement/comment-page-1/#comment-1001</link>
		<dc:creator>Avoider Game: Boundaries, Diagonal Movement and a Forum — Michael James Williams</dc:creator>
		<pubDate>Tue, 09 Jun 2009 23:32:57 +0000</pubDate>
		<guid isPermaLink="false">http://avoidergame.com/?p=326#comment-1001</guid>
		<description>[...] regular commenter Rasmus Wreidt Larsen has stepped in, and written a tutorial explaining how to add such movement to your [...]</description>
		<content:encoded><![CDATA[<p>[...] regular commenter Rasmus Wreidt Larsen has stepped in, and written a tutorial explaining how to add such movement to your [...]</p>
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