In part four of the Actionscript 2.0 Avoiding Game Tutorial (FrozenHaddock), you will learn how to add a little more variety to your game, by randomising the direction your enemies enter the screen from, and their size. Adding variation is an important part of game design as it keeps the players on their toes, and will hopefully keep them playing!

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(Click above to view what you’ll achieve after part 4)

After part 4, you should be pretty close to what you can create after all 5 parts!

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(Click above to view the final base game)

Trivia: Even though user’s problems concerned later parts of the tutorial, they continued to post comments on the first part rather than the specific part or the forum. It clogs up the page and looks a mess, I suggest you ask for help or features in the forum, it’s easier to access and more likely to be seen! :)

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